Empire: Darth Vader - Cost to assassinate changed to credits. TIE Interceptor - Cost decreased from to Executor - Executor tractor beam can no longer target space stations.
Imperial Star Destroyer - Turbolaser hard point health increased to Death Star - Capital Ship laser recharge increased to 60 seconds.
Juggernaut - AT-STs can be garrisoned with a pip value of 2. Magnapulse Cannon - Skirmish multiplayer build cost increased from to Empire Offensive Sensor Node - Added new particle effect. Arc Hammer - The Arc Hammer now has a pop cap value of 2. If moving targets get too far away the Lancet will now break off the beam weapon attack. Consortium: StarViper - Shields reduced from 50 to F9TZ Transport - Cloaking duration reduced from to seconds. IG - Hack Death Star cost increased from to Death Star - Capital Ship laser recharge increased to 60 seconds.
Juggernaut - AT-STs can be garrisoned with a pip value of 2. Magnapulse Cannon - Skirmish multiplayer build cost increased from to Empire Offensive Sensor Node - Added new particle effect. Arc Hammer - The Arc Hammer now has a pop cap value of 2. If moving targets get too far away the Lancet will now break off the beam weapon attack. F9TZ Transport - Cloaking duration reduced from to seconds. IG - Hack Death Star cost increased from to Crusader Gunship - Health increased from to Vengeance Frigate - Cloaking duration increased from 45 to 60 seconds.
Keldabe-class Battleship - Ion cannon shot volley decreased to 3 per round. Space Station - Plasma Cannon recharge time decreased to seconds. Mass Driver Turret - Cost increased from to Torpedo Turret - Cost increased from to Consortium Repulsor Jammer - Skirmish multiplayer build cost increased from to The Rebel Alliance and the Empire receive new units and changes to existing ones.
Corruption also introduces the ability to position structures and units on a planet's surface, pre-select starting units during space or ground battles, mobile build pads and transport ships for ground battles, the ability to repair space station hardpoints, and orbital bombardment from capital ships. The Galactic conquest mode includes new planets, with the added feature of non-conquest goals.
Some planets now have infantry- and light vehicle-only terrain, and damaging terrain. New vehicles are also available, most drawn from the books and comics taking place after or between the original saga.
Many of the new units and planets included in the game are incorporated from the Star Wars expanded universe. The campaign story begins just prior to the Battle of Yavin; as the game progresses, events from the Star Wars films occur, such as the Battle of Endor. The actual campaign story begins with Tyber Zann, the leader of the Zann Consortium, being rescued from imprisonment on Kessel with help from Urai Fen, his loyal friend and lieutenant of the mercenary army he built over the years; Fen himself arrived on Kessel with the help of Han Solo and Chewbacca.
The four of them then escape aboard the Millennium Falcon. To unlock the secrets of the artifact, Tyber and Urai Fen go to Dathomir to find a dark-side Force user.
They eventually free the witch Silri along with the other Nightsisters both of whom are adept at the dark side of the Force. After killing the imperial governor, Tyber, Urai and Silri escape the planet and return to the Consortium's stronghold on Ryloth.
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