Sims 3 business ownership




















Good Luck and have fun!! Trending News. Russia warns U. Kanye West responds to Kim K. How could the police have mistaken a gun for a Taser? Prince Harry looks just like Prince Philip in photo. Debating Edelman's Hall of Fame case is a waste of time.

MLB umpire wins defamation case against ex-player. Disinformation on Fox News was 'no accident': Court brief. Store Page. I want to start my business. How should i do? Restaurant 2. Gym 3. Shop for selling item 4. Last edited by sagagt ; 12 Feb, pm. Showing 1 - 15 of 24 comments. Your sims may purchase these venues using the phone, which then produce money weekly. Additionally, your sims may also purchase properly pre-zoned lots and build these venues upon them.

I do not recall if those venues produce money. Can u buy for me? If Seasons is also installed, fish and produce can be sold. If Pets is also installed, shops can sell pets. With Apartment Life installed, reagents and other items for witches can be sold as well.

The various potions can be placed on sale, and once sold, can be restocked in the same way as Buy mode objects. More expensive objects have the highest potential profits when sold. The most valuable wholesale items in the game, in ascending order, are the Temple of Jumbok IV , the Aquabox "60 Gallons of Awesome" Aquarium , the helicopter , the large skating rinks , and the pirate ship. Of these, the aquarium is the most practical because it is far smaller.

Shops can sell services such as makeovers. With Bon Voyage , a shop that has the massage table can sell massages.

Deeds to other lots can also be sold in a business. If Bon Voyage is installed, deeds to vacation homes can also be marked for sale. The Bluewater Village district has pre-made examples of many different types of shops, some of which are already owned.

Venues are places, such as clubs and arcades, which sell the opportunity to satisfy motives. This is done through the Electrono-Ticket Machine , which allows the owner to charge Sims for staying on the lot. Once the owner, or a member of the owner's household, has set a price and decided to start charging, potential customers will gather at the Electrono-Ticket Machine, and consider whether or not they want to come in. This works like making a sale in a shop, except that what is being sold is the idea of staying on the lot for a while.

Once the sale is made, the customer will go to the ticket machine, take a ticket, and enter the venue. While there, they will periodically be charged the ticket price. As with selling items in shops, setting the ticket price higher means that tickets will be harder to sell. If a venue has a kitchen with a stove , it is best to put it behind doors that only household members and employees can use.

Otherwise, hungry customers will use the kitchen, and will sometimes leave food on the stove or in the oven. This can lead to burned food or even a fire. If a player wants to have a venue serve food, one way is to have a household member make it, then enter Buy mode and place the food outside of the kitchen area. When customers get hungry enough, they will serve themselves.

Customers who visit a business will earn or lose customer loyalty stars based on positive or negative interactions and experiences. Acquiring customer loyalty stars causes a business's rank to increase, which opens up new business perks.

Businesses can be randomly reviewed by special reviewer NPCs. Reviewers pose as normal customers in a business, browsing or partaking in the business's services, often while jotting down notes in a notebook. After some time in the business, a reviewer will talk to the owner or manager and reveal the outcome of their review.

Businesses can either receive a good review or a bad review. The outcome of a review has an impact on the popularity of a Sim's business; a good review will bring in more customers, while a bad review will reduce the number of customers. Businesses can receive a special "Best of the Best" award for an exceptionally good review; this award comes with a boost in customer traffic, and also gives the business owner a special plaque that can be placed in the business, impressing customers who stop to look at it.

With the Midnight Hollow downloadable world comes from the Savvy Seller's Collection that is an included premium content set.

It allows the player to set up and run item shops on any type of lot, even if neither of the Sims of the households owns the establishment. The set that features a system of managing the store which is much more limited and different from other games where the game mechanic is present. Instead of being marked with a tag tool or clicking on the items to be set for sale, objects are required to be placed above shop-specialized rugs, pedestals or shelves to be marked for sale.

Cars have their own object that can be placed to be put for sale. Another difference in the game mechanics, the cash register that comes with the set isn't required for the established store to function. Sims can just purchase things straight from the display. With the restocking feature being absent, the stuff that are for sale, remain put after they been bought and doesn't require any fees from the owner.

Customers don't have a determining meter over considering the choice of either taking or skipping the offer, therefor they instantly purchase the items without contemplating or having to be convinced. With the cash register, useful interactions are offered to the player for further customization of managing their Sim's store.



0コメント

  • 1000 / 1000